package datapool.monster
{
	import datapool.common.FightObject;
	import datapool.define.IDZoneDefine;
	/**
	 * @author Administrator
	 */
	 
	public class MonsterBase extends FightObject
	{
		public var monsterId:int;
		public var name:String;
		public var elmentType:int;
		public var modelId:uint;

		public var speed:int;
		public var attack:int;
		public var defense:int;
		public var level:int;
		
		public var maxHp:uint;
		public var curHp:uint;
		public var maxSp:uint;
		public var curSp:uint;
		
		public function MonsterBase():void
		{
			monsterId = IDZoneDefine.ID_MONSTER_START;
			name     = "monster_base";
		}
	}
}
